]> gitweb.ps.run Git - subsurface_scattering/history - shaders/fbo_frag.glsl
fix translucency, add gaussian blur to shader
[subsurface_scattering] / shaders / fbo_frag.glsl
2021-03-23 Patrickfix translucency, add gaussian blur to shader
2021-02-10 Patrick Schönbergerfix shader
2021-02-10 Patrick SchönbergerMerge branch 'main' of https://github.com/patrick-scho...
2021-02-10 Patrick Schönbergerrender shadowmap and irradiance
2021-02-03 Patrick SchönbergerScreen Space SSS
2021-02-02 Patrick Schönbergerrender to framebufer