]> gitweb.ps.run Git - subsurface_scattering/commit
render shadowmap and irradiance
authorPatrick Schönberger <patrick.schoenberger@posteo.de>
Wed, 10 Feb 2021 10:52:27 +0000 (11:52 +0100)
committerPatrick Schönberger <patrick.schoenberger@posteo.de>
Wed, 10 Feb 2021 10:52:27 +0000 (11:52 +0100)
commite03792c2d5620ca07ac50717062df846927027c0
tree0095ae1fcaeb680c0974398e7b15fe57f96daf66
parent451e872ddbe6db8bd8d6aa54ca0bf744dc5405e5
render shadowmap and irradiance
shaders/fbo_frag.glsl
shaders/frag_irradiance.glsl [moved from shaders/frag.glsl with 91% similarity]
shaders/frag_shadowmap.glsl [new file with mode: 0644]
src/main.cpp