]> gitweb.ps.run Git - subsurface_scattering/summary
 
descriptionScreen Space and Texture Space Subsurface Scattering using C++/GLSL
last changeFri, 26 Mar 2021 21:36:41 +0000 (22:36 +0100)
shortlog
2021-03-26 Patrickadd PDF and exes main
2021-03-26 Patrickchange defaults
2021-03-26 Patrickremove debugging renderstate
2021-03-26 Patrickcomments TS SSS
2021-03-26 PatrickSSSSS comments
2021-03-26 Patrickpre cleanup
2021-03-23 Patrickfix translucency, add gaussian blur to shader
2021-02-10 Patrick Schönbergerfix shader
2021-02-10 Patrick Schönbergercleanup
2021-02-10 Patrick SchönbergerMerge branch 'main' of https://github.com/patrick-scho...
2021-02-10 Patrick Schönbergerrender shadowmap and irradiance
2021-02-03 Patrick SchönbergerScreen Space SSS
2021-02-02 Patrick Schönbergerrender to framebufer
2021-02-02 Patrick Schönbergerui changes
2021-01-20 Patrick Schönbergerfix build.sh
2021-01-20 Patrick SchönbergerDefault Values
...
heads
4 years ago main