bool freecam = false;\r
int renderState = 1;\r
float color[3] = { 0.7f, 0.4f, 0.4f };\r
- glm::vec3 lightPos = glm::vec3(0.0f, 0.0f, 0.25f);\r
+ glm::vec3 lightPos = glm::vec3(0.0f, 0.0f, 2.5f);\r
float transmittanceScale = 0.005f;\r
- float powBase = 2.718;\r
- float powFactor = 1;\r
+ float powBase = 2;\r
+ float powFactor = 1.5;\r
} DefaultOptions;\r
\r
auto options = DefaultOptions;\r
ImGui::Checkbox("Free Cam", &options.freecam);\r
ImGui::DragFloat3("Color", options.color, 0.01, 0, 1);\r
ImGui::DragFloat("Transmittance Scale", &options.transmittanceScale, 0.0001f, 0, 0.3);\r
- ImGui::DragFloat("Pow Base", &options.powBase, 0.01f, 0, 4);\r
- ImGui::DragFloat("Pow Factor", &options.powFactor, 0.01f, 0, 3);\r
ImGui::DragFloat3("Light Pos", glm::value_ptr(options.lightPos), 0.01, -5, 5);\r
if (options.freecam) {\r
ImGui::LabelText("Position", "%f %f %f", freeCam.pos.x, freeCam.pos.y, freeCam.pos.z);\r