]> gitweb.ps.run Git - subsurface_scattering/history - shaders/frag_shadowmap.glsl
pre cleanup
[subsurface_scattering] / shaders / frag_shadowmap.glsl
2021-03-26 Patrickpre cleanup
2021-03-23 Patrickfix translucency, add gaussian blur to shader
2021-02-10 Patrick SchönbergerMerge branch 'main' of https://github.com/patrick-scho...
2021-02-10 Patrick Schönbergerrender shadowmap and irradiance