]> gitweb.ps.run Git - subsurface_scattering/blobdiff - build.sh
fix translucency, add gaussian blur to shader
[subsurface_scattering] / build.sh
index a0654330aa0a9f2b5561b03c1bbd19f89ef5f8c5..8d878f588c669bbd6532a62e0ceae5256a26aa9a 100644 (file)
--- a/build.sh
+++ b/build.sh
@@ -1,2 +1,4 @@
-# g++ -c ~/cpp/libs/imgui/*.cpp ~/cpp/libs/imgui-sfml/*.cpp -I ~/cpp/libs/imgui -I ~/cpp/libs/imgui-sfml/
-g++ src/main.cpp ./*.o -o main -I ~/cpp/libs/imgui -I ~/cpp/libs/imgui-sfml -lsfml-system -lsfml-window -lsfml-graphics -lGLEW -lGL -lassimp
+#!/bin/sh
+
+# g++ -c C:/prg/cpp/libs/imgui/*.cpp C:/prg/cpp/libs/imgui-sfml/*.cpp -I C:/prg/cpp/libs/imgui -I C:/prg/cpp/libs/imgui-sfml -I C:/prg/cpp/libs/SFML-2.5.1/include
+g++ src/main.cpp ./bin/*.o -o main -I C:/prg/cpp/libs/SFML-2.5.1/include -I C:/prg/cpp/libs/assimp-5.0.1/include -I C:/prg/cpp/libs/assimp-5.0.1/build/include -I C:/prg/cpp/libs/glew-2.1.0/include -I C:/prg/cpp/libs/glm -I C:/prg/cpp/libs/imgui -I C:/prg/cpp/libs/imgui-sfml -L "C:/prg/cpp/libs/SFML-2.5.1/build/lib/Release" -L "C:/prg/cpp/libs/assimp-5.0.1/build/code/Release" -L "C:/prg/cpp/libs/glew-2.1.0/lib/Release/x64" -lsfml-system -lsfml-window -lsfml-graphics -lGLEW -lGL -lassimp