+++ /dev/null
-/*
-This config makes it possible to change the spacing, separation, salt (and frequency) of Towns and Towers' structure sets.
- SPACING --- controls how far a structure can be from others of its kind
- SEPARATION --- controls how close to each other two structures of the same type can be.
-By default, the values should be 48/24 for villages and outposts (spacing/separation respectively) - a hypothetical village is going to appear not further than 48 chunks away (ca. 760 blocks), but not closer than 24 chunks (ca. 380 blocks).
- * If you want a structure to spawn more frequently, decrease those values.
- * If you want a structure to spawn less frequently, increase those values.
-KEEP IN MIND THAT SPACING ALWAYS NEEDS TO BE HIGHER THAN SEPARATION.
-
-LINKS
-=====
-Curseforge link: https://www.curseforge.com/minecraft/mc-mods/towns-and-towers
-Modrinth link: https://modrinth.com/mod/towns-and-towers
-PMC link: https://www.planetminecraft.com/data-pack/towns-amp-towers-structure-overhaul/
-GitHub Repository: [NEED TO MAKE ONE]
-*/
-{
- // Here you can find all structures that aren't villages or outposts.
- "other": {
- "salt": 213742069,
- // DEFAULT 16
- "separation": 16,
- // DEFAULT 32
- "spacing": 32
- },
- // Here you can find all pillager outposts.
- "towers": {
- "frequency": 0.2,
- "salt": 213742069,
- // DEFAULT 24
- "separation": 12,
- // DEFAULT 48
- "spacing": 48
- },
- // Here you can find all villages.
- "towns": {
- "salt": 213742069,
- // DEFAULT 24
- "separation": 12,
- // DEFAULT 48
- "spacing": 51
- }
-}
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