X-Git-Url: https://gitweb.ps.run/packwiz/blobdiff_plain/80194dfea42a212c27f443cae45f9229b81b9743..08af78edc150c8fd965f5ed76572c321249eb82e:/config/towns_and_towers/structure_rarity_new.json5 diff --git a/config/towns_and_towers/structure_rarity_new.json5 b/config/towns_and_towers/structure_rarity_new.json5 deleted file mode 100644 index 8804c9e..0000000 --- a/config/towns_and_towers/structure_rarity_new.json5 +++ /dev/null @@ -1,43 +0,0 @@ -/* -This config makes it possible to change the spacing, separation, salt (and frequency) of Towns and Towers' structure sets. - SPACING --- controls how far a structure can be from others of its kind - SEPARATION --- controls how close to each other two structures of the same type can be. -By default, the values should be 48/24 for villages and outposts (spacing/separation respectively) - a hypothetical village is going to appear not further than 48 chunks away (ca. 760 blocks), but not closer than 24 chunks (ca. 380 blocks). - * If you want a structure to spawn more frequently, decrease those values. - * If you want a structure to spawn less frequently, increase those values. -KEEP IN MIND THAT SPACING ALWAYS NEEDS TO BE HIGHER THAN SEPARATION. - -LINKS -===== -Curseforge link: https://www.curseforge.com/minecraft/mc-mods/towns-and-towers -Modrinth link: https://modrinth.com/mod/towns-and-towers -PMC link: https://www.planetminecraft.com/data-pack/towns-amp-towers-structure-overhaul/ -GitHub Repository: [NEED TO MAKE ONE] -*/ -{ - // Here you can find all structures that aren't villages or outposts. - "other": { - "salt": 213742069, - // DEFAULT 16 - "separation": 16, - // DEFAULT 32 - "spacing": 32 - }, - // Here you can find all pillager outposts. - "towers": { - "frequency": 0.2, - "salt": 213742069, - // DEFAULT 24 - "separation": 12, - // DEFAULT 48 - "spacing": 48 - }, - // Here you can find all villages. - "towns": { - "salt": 213742069, - // DEFAULT 24 - "separation": 12, - // DEFAULT 48 - "spacing": 51 - } -} \ No newline at end of file