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[packwiz] / config / towns_and_towers / structure_rarity_new.json5
1 /*
2 This config makes it possible to change the spacing, separation, salt (and frequency) of Towns and Towers' structure sets.
3         SPACING ---  controls how far a structure can be from others of its kind
4         SEPARATION --- controls how close to each other two structures of the same type can be.
5 By default, the values should be 48/24 for villages and outposts (spacing/separation respectively) - a hypothetical village is going to appear not further than 48 chunks away (ca. 760 blocks), but not closer than 24 chunks (ca. 380 blocks).
6         * If you want a structure to spawn more frequently, decrease those values.
7         * If you want a structure to spawn less frequently, increase those values.
8 KEEP IN MIND THAT SPACING ALWAYS NEEDS TO BE HIGHER THAN SEPARATION.
9
10 LINKS
11 =====
12 Curseforge link: https://www.curseforge.com/minecraft/mc-mods/towns-and-towers
13 Modrinth link: https://modrinth.com/mod/towns-and-towers
14 PMC link: https://www.planetminecraft.com/data-pack/towns-amp-towers-structure-overhaul/
15 GitHub Repository: [NEED TO MAKE ONE]
16 */
17 {
18         // Here you can find all structures that aren't villages or outposts.
19         "other": {
20                 "salt": 213742069,
21                 // DEFAULT 16
22                 "separation": 16,
23                 // DEFAULT 32
24                 "spacing": 32
25         },
26         // Here you can find all pillager outposts.
27         "towers": {
28                 "frequency": 0.2,
29                 "salt": 213742069,
30                 // DEFAULT 24
31                 "separation": 12,
32                 // DEFAULT 48
33                 "spacing": 48
34         },
35         // Here you can find all villages.
36         "towns": {
37                 "salt": 213742069,
38                 // DEFAULT 24
39                 "separation": 12,
40                 // DEFAULT 48
41                 "spacing": 51
42         }
43 }