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[packwiz] / config / sounds / event.json
1 {
2         "ignoreSilencedStatusEffects": true,
3         "positiveStatusEffectGainSoundEffect": {
4                 "shouldPlay": true,
5                 "pitch": 2.0,
6                 "volume": 0.1,
7                 "id": "positiveStatusEffectGain",
8                 "soundEvent": "minecraft:item.trident.thunder"
9         },
10         "negativeStatusEffectGainSoundEffect": {
11                 "shouldPlay": true,
12                 "pitch": 0.3,
13                 "volume": 0.2,
14                 "id": "negativeStatusEffectGain",
15                 "soundEvent": "minecraft:entity.illusioner.mirror_move"
16         },
17         "positiveStatusEffectLoseSoundEffect": {
18                 "shouldPlay": true,
19                 "pitch": 0.5,
20                 "volume": 0.1,
21                 "id": "positiveStatusEffectLose",
22                 "soundEvent": "minecraft:item.trident.riptide_1"
23         },
24         "negativeStatusEffectLoseSoundEffect": {
25                 "shouldPlay": true,
26                 "pitch": 0.5,
27                 "volume": 0.1,
28                 "id": "negativeStatusEffectLose",
29                 "soundEvent": "minecraft:item.trident.riptide_1"
30         }
31 }