+/* Copyright (c) 2012-2017 The ANTLR Project. All rights reserved.
+ * Use of this file is governed by the BSD 3-clause license that
+ * can be found in the LICENSE.txt file in the project root.
+ */
+
+#pragma once
+
+#include "antlr4-common.h"
+
+namespace antlr4 {
+namespace tree {
+namespace pattern {
+
+ /// <summary>
+ /// A chunk is either a token tag, a rule tag, or a span of literal text within a
+ /// tree pattern.
+ /// <p/>
+ /// The method <seealso cref="ParseTreePatternMatcher#split(String)"/> returns a list of
+ /// chunks in preparation for creating a token stream by
+ /// <seealso cref="ParseTreePatternMatcher#tokenize(String)"/>. From there, we get a parse
+ /// tree from with <seealso cref="ParseTreePatternMatcher#compile(String, int)"/>. These
+ /// chunks are converted to <seealso cref="RuleTagToken"/>, <seealso cref="TokenTagToken"/>, or the
+ /// regular tokens of the text surrounding the tags.
+ /// </summary>
+ class ANTLR4CPP_PUBLIC Chunk {
+ public:
+ Chunk() = default;
+ Chunk(Chunk const&) = default;
+ virtual ~Chunk();
+
+ Chunk& operator=(Chunk const&) = default;
+
+ /// This method returns a text representation of the tag chunk. Labeled tags
+ /// are returned in the form {@code label:tag}, and unlabeled tags are
+ /// returned as just the tag name.
+ virtual std::string toString() {
+ std::string str;
+ return str;
+ }
+ };
+
+} // namespace pattern
+} // namespace tree
+} // namespace antlr4