X-Git-Url: https://gitweb.ps.run/subsurface_scattering/blobdiff_plain/e0d16bd9729430be4e1b46fda97db1759f7acf33..9df6e59ef661eb3e9fd6a324c6f23e1e1e8f4e04:/shaders/vert.glsl diff --git a/shaders/vert.glsl b/shaders/vert.glsl index fc3721a..6f48573 100644 --- a/shaders/vert.glsl +++ b/shaders/vert.glsl @@ -15,4 +15,4 @@ void main() gl_Position = projection * view * model * vec4(pos, 1.0); FragPos = vec3(model * vec4(pos, 1)); Normal = normal; -} \ No newline at end of file +}