+++ /dev/null
-/* quad vertex shader */
-@vs vs
-in vec4 position;
-in vec4 color0;
-out vec4 color;
-
-void main() {
- gl_Position = position;
- color = color0;
-}
-@end
-
-/* quad fragment shader */
-@fs fs
-in vec4 color;
-out vec4 frag_color;
-
-void main() {
- frag_color = color;
-}
-@end
-
-/* quad shader program */
-@program quad vs fs
-