#Rotate crafting table contents so they always face the closest player. #Default Value: CLOSEST_PLAYER #Allowed Values: CLOSEST_PLAYER, CRAFTING_PLAYER, NEVER rotate_ingredients = "CLOSEST_PLAYER" #Render the result of the crafting operation in addition to crafting table contents. #Default Value: true result_rendering = true #Makes crafting table contents lay flat on the table instead of floating above. #Default Value: FLOATING #Allowed Values: NONE, FLAT, FLOATING ingredient_rendering = "FLOATING"