#safeBlockEntityMap: Boolean. Make 'LevelChunk#blockEntities' thread-safe. #safeClassInstanceMultiMap: Boolean. Make 'ClassInstanceMultiMap' thread-safe. #safeLegacyRandomSource: Boolean. Make LegacyRandomSource thread-safe. #particle$noCulling: A comma-separated list of classes extending 'Particle' that should not be culled. #particle$noLightCache: A comma-separated list of classes extending 'Particle' that should not use the light cache. #particle$lockRequired: A comma-separated list of classes extending 'Particle' that require a spin lock. #particle$lockProvider: A comma-separated list of classes extending 'Particle' that provide a spin lock. #replaceRandom: A comma-separated list of classes that require multithreaded random sources. # #Mon Dec 08 15:40:45 CET 2025 particle$lockProvider= particle$lockRequired= particle$noCulling= particle$noLightCache=com.chailotl.particular.particles.FireflyParticle,net.diebuddies.minecraft.weather.WeatherParticle replaceRandom= safeBlockEntityMap=false safeClassInstanceMultiMap=false safeLegacyRandomSource=false version=2