1 #define DIRECTINPUT_VERSION 0x0800
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9 #pragma comment(lib, "user32.lib")
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10 #pragma comment(lib, "dinput8.lib")
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11 #pragma comment(lib, "dxguid.lib")
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16 PROCESS_INFORMATION pi;
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18 const int WIDTH = 56, HEIGHT = 29;
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20 int spawn_x, spawn_y;
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23 clock_t update_clock = clock();
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24 double update_time = 40;
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27 bool keys[4] = {false, false, false, false};
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28 bool keys_old[4] = {false, false, false, false};
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32 clock_t jump_clock = clock();
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33 double jump_time1 = 50;
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34 double jump_time2 = 100;
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35 int jump_height = 3;
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37 DWORD wait_time = 10;
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43 void press_down(WORD vk) {
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46 ip.type = INPUT_KEYBOARD;
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49 ip.ki.dwExtraInfo = 0;
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53 SendInput(1, &ip, sizeof(INPUT));
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56 void press_up(WORD vk) {
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58 ip.type = INPUT_KEYBOARD;
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61 ip.ki.dwExtraInfo = 0;
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64 ip.ki.dwFlags = KEYEVENTF_KEYUP;
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65 SendInput(1, &ip, sizeof(INPUT));
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68 void press(WORD vk) {
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73 void key_down(char c) {
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75 ip.type = INPUT_KEYBOARD;
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77 ip.ki.dwExtraInfo = 0;
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79 ip.ki.dwFlags = KEYEVENTF_UNICODE;
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82 SendInput(1, &ip, sizeof(INPUT));
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85 void key_up(char c) {
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87 ip.type = INPUT_KEYBOARD;
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89 ip.ki.dwExtraInfo = 0;
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92 ip.ki.dwFlags = KEYEVENTF_UNICODE | KEYEVENTF_KEYUP;
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93 SendInput(1, &ip, sizeof(INPUT));
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102 LPDIRECTINPUTDEVICE8 keyboard;
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104 HRESULT initializedirectinput8() {
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106 // Create a DirectInput device
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107 if (FAILED(hr = DirectInput8Create(GetModuleHandle(NULL), DIRECTINPUT_VERSION,
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108 IID_IDirectInput8, (VOID **)&di, NULL))) {
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114 void createdikeyboard() {
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115 di->CreateDevice(GUID_SysKeyboard, &keyboard, NULL);
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116 keyboard->SetDataFormat(&c_dfDIKeyboard);
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117 keyboard->SetCooperativeLevel(NULL, DISCL_FOREGROUND | DISCL_EXCLUSIVE);
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118 keyboard->Acquire();
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121 void destroydikeyboard() {
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122 keyboard->Unacquire();
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123 keyboard->Release();
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126 #define keydown(name, key) (name[key] & 0x80)
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128 std::string read_map(int lvl) {
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129 std::ifstream ifs("lvl/" + std::to_string(lvl) + ".txt",
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130 std::ios::in | std::ios::binary);
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133 ifs.seekg(0, std::ios::end);
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134 int length = ifs.tellg();
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135 ifs.seekg(0, std::ios::beg);
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136 char *buffer = new char[length + 1];
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137 ifs.read(buffer, length);
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139 buffer[length] = 0;
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140 std::string result(buffer);
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145 char get_block(int x, int y) {
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146 char result = map[(y + 1) * (WIDTH + 4) + x + 1];
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150 double get_dur(clock_t then) {
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151 double result = (double)(clock() - then) / CLOCKS_PER_SEC;
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152 return result * 1000;
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157 key(right ? '>' : '<');
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162 key(get_block(x, y));
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165 void move(int dx, int dy) {
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168 for (int i = 0; i < dx; i++) {
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172 for (int i = 0; i > dx; i--) {
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176 for (int i = 0; i < dy; i++) {
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179 for (int i = 0; i > dy; i--) {
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188 printf("%d %d\n", x, y);
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191 void move_to(int _x, int _y) { move(_x - x, _y - y); }
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193 void print_text(int text_x, int text_y, const char *text, int delay,
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194 bool move = true) {
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196 for (int i = x; i < text_x; i++)
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198 for (int i = x; i > text_x; i--)
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200 for (int i = y; i < text_y; i++)
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202 for (int i = y; i > text_y; i--)
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206 int len = strlen(text);
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207 for (int i = 0; i < len; i++) {
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208 if (text[i] == '\r')
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213 map[(text_y + 1) * (WIDTH + 4) + text_x + 1 + i] = text[i];
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218 for (int i = text_x + len; i < x; i++)
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220 for (int i = text_x + len; i > x; i--)
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222 for (int i = text_y; i < y; i++)
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224 for (int i = text_y; i > y; i--)
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233 void update_play(bool can_jump = true, int x_min = 0, int x_max = WIDTH - 1) {
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234 if (get_dur(update_clock) >= update_time) {
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235 update_clock = clock();
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237 if (keys[0] && x > x_min && get_block(x - 1, y) != 'X')
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239 if (keys[1] && x < x_max && get_block(x + 1, y) != 'X')
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243 if (keys[2] && !keys_old[2] && jumping == 0 && can_jump) {
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246 jump_clock = clock();
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248 if (jumping != 0) {
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249 if (jumping < jump_height && get_dur(jump_clock) > jump_time1) {
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250 if (get_block(x, y - 1) != 'X') {
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253 jump_clock = clock();
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255 jumping = jump_height;
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257 } else if (jumping == jump_height && get_dur(jump_clock) > jump_time2) {
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261 if (!jumping && get_block(x, y + 1) != 'X' && y < HEIGHT - 1)
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264 char b = get_block(x, y);
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265 if (b == '/' || b == '\\' || b == '-')
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266 move_to(spawn_x, spawn_y);
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270 press_down(VK_CONTROL);
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272 press_up(VK_CONTROL);
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276 int _x = x, _y = y;
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277 print_text(0, 0, map.c_str(), 1, false);
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278 for (int i = 0; i < 100; i++)
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280 for (int i = 0; i < 100; i++)
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297 for (int i = 0; i < WIDTH; i++)
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298 for (int j = 0; j < HEIGHT; j++)
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299 if (get_block(i, j) == 'S') {
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304 move_to(spawn_x, spawn_y);
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307 void load_level(int l, bool terminate = true) {
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309 map = read_map(lvl);
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311 TerminateProcess(pi.hProcess, 0);
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314 sprintf(cmd, "notepad.exe lvl/%d.txt", lvl);
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316 if (!CreateProcessA(NULL, // No module name (use command line)
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317 cmd, // Command line
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318 NULL, // Process handle not inheritable
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319 NULL, // Thread handle not inheritable
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320 FALSE, // Set handle inheritance to FALSE
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321 0, // No creation flags
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322 NULL, // Use parent's environment block
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323 NULL, // Use parent's starting directory
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324 &si, // Pointer to STARTUPINFO structure
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325 &pi) // Pointer to PROCESS_INFORMATION structure
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327 printf("CreateProcess failed (%d).\n", GetLastError());
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334 sprintf(title, "%d.txt - Editor", lvl);
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335 hwnd = FindWindowA(NULL, title);
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341 static int progress = 0;
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342 switch (progress) {
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344 print_text(4, 2, "Move with left/right.", text_speed);
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349 update_play(false);
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351 print_text(4, 4, "Jump with up.", text_speed);
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352 print_text(4, 6, "Stand on x.", text_speed);
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359 print_text(4, 8, "Collect ? for ???.", text_speed);
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364 update_play(true, 0, 22);
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365 if (get_block(x, y) == '?') {
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366 print_text(4, 10, "Avoid /\\.", text_speed);
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373 print_text(4, 14, "Finish lvl by reaching O.", text_speed);
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379 if (get_block(x, y) == 'O') {
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386 void lvl1() { update_play(); }
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388 void update_game() {
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404 - Set Accessibility
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406 int main(int argc, char **argv) {
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407 // Dies zu programmieren mit der reduzierten Inputrate.
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408 // Ist nicht angenehm. Ich werde es ändern.......
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410 // printf("%c", get_block(6, 23));
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411 // printf("%c", get_block(6, 24));
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413 ZeroMemory(&si, sizeof(si));
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414 si.cb = sizeof(si);
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415 ZeroMemory(&pi, sizeof(pi));
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417 // MessageBoxA(NULL, "Guten Tag.", "Spiel Name???", MB_OK);
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420 initializedirectinput8();
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421 createdikeyboard();
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423 load_level(0, false);
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427 hr = keyboard->GetDeviceState(256, dikeys);
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428 if (keydown(dikeys, DIK_ESCAPE)) {
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429 TerminateProcess(pi.hProcess, 0);
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430 // MessageBoxA(NULL, "beendet...", "Schönes Wochenende.", MB_OK);
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433 if (keydown(dikeys, DIK_R)) {
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436 keys[0] = keydown(dikeys, DIK_LEFTARROW);
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437 keys[1] = keydown(dikeys, DIK_RIGHTARROW);
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438 keys[2] = keydown(dikeys, DIK_UPARROW);
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440 if (keys[0] && !keys_old[0])
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442 if (keys[1] && !keys_old[1])
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444 if (keys[2] && !keys_old[2])
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449 keys_old[0] = keys[0];
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450 keys_old[1] = keys[1];
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451 keys_old[2] = keys[2];
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452 keys_old[3] = keys[3];
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454 WaitForSingleObject(pi.hProcess, wait_time);
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456 SetWindowPos(hwnd, HWND_TOPMOST, 100, 100, 500, 500, SWP_SHOWWINDOW);
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459 destroydikeyboard();
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461 // Close process and thread handles.
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462 CloseHandle(pi.hProcess);
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463 CloseHandle(pi.hThread);
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