#include #include #include #include // Global defines #define STR_SIZE 128 #define BUF_SIZE 1024*1024 // Memory static char g_memory[1024*1024]; static int g_memory_index = 0; void * alloc(int num, int size) { void * result = g_memory + g_memory_index; for (int i = 0; i < num*size; i++) g_memory[g_memory_index+i] = 0; g_memory_index += num*size; return result; } #define NEW(TYPE) ((TYPE *)alloc(1, sizeof(TYPE))) #define NEWARR(TYPE, NUM) ((TYPE *)alloc(NUM, sizeof(TYPE))) #define NEWSTR NEWARR(char, STR_SIZE) // getch #ifdef _WIN32 #include #include #else #include #include #include #include /* reads from keypress, doesn't echo */ int getch(void) { struct termios oldattr, newattr; int ch; tcgetattr( STDIN_FILENO, &oldattr ); newattr = oldattr; newattr.c_lflag &= ~( ICANON | ECHO ); // no ECHO for echo(?) tcsetattr( STDIN_FILENO, TCSANOW, &newattr ); ch = getchar(); tcsetattr( STDIN_FILENO, TCSANOW, &oldattr ); return ch; } /* ungets keypress */ void ungetch(int ch) { struct termios oldattr, newattr; tcgetattr( STDIN_FILENO, &oldattr ); newattr = oldattr; newattr.c_lflag &= ~( ICANON | ECHO ); tcsetattr( STDIN_FILENO, TCSANOW, &newattr ); ungetc(ch, stdin); tcsetattr( STDIN_FILENO, TCSANOW, &oldattr ); } #endif int peekch() { int c = getch(); ungetch(c); return c; } // VT100 #define ASCII_ESC 27 void vt100Escape(const char * str, ...) { va_list args; va_start(args, str); printf("%c", ASCII_ESC); vprintf(str, args); } void vt100ClearScreen() { vt100Escape("[2J"); } void vt100CursorHome() { vt100Escape("[H"); } void vt100CursorPos(int v, int h) { vt100Escape("[%d;%df", v, h); } void vt100SaveCursor() { vt100Escape("7"); } void vt100RestoreCursor() { vt100Escape("8"); } void vt100EnableAlternateBuffer() { vt100Escape("[?1049h"); } void vt100DisableAlternateBuffer() { vt100Escape("[?1049l"); } void vt100EnableNegative() { vt100Escape("[7m"); } void vt100DisableNegative() { vt100Escape("[27m"); } void vt100ShowCursor() { vt100Escape("[?25h"); } void vt100HideCursor() { vt100Escape("[?25l"); } void vt100GetScreenSize(int * v, int * h) { #ifdef _WIN32 CONSOLE_SCREEN_BUFFER_INFO csbi; GetConsoleScreenBufferInfo(GetStdHandle(STD_OUTPUT_HANDLE), &csbi); *h = csbi.srWindow.Right - csbi.srWindow.Left + 1; *v = csbi.srWindow.Bottom - csbi.srWindow.Top + 1; #else struct winsize w; ioctl(STDOUT_FILENO, TIOCGWINSZ, &w); *h = w.ws_row; *v = w.ws_col; #endif } // Node typedef enum NodeKind { NK_Namespace, NK_Struct, NK_Func, NK_VarList, NK_ExprList, NK_Var, NK_VarDecl, NK_VarType, NK_Type, NK_Body, NK_If, NK_While, NK_Num, NK_Str, NK_Call, NK_Op, NK_COUNT } NodeKind; const char *NK_STRINGS[NK_COUNT] = { "NK_Namespace", "NK_Struct", "NK_Func", "NK_VarList", "NK_ExprList", "NK_Var", "NK_VarDecl", "NK_VarType", "NK_Type", "NK_Body", "NK_If", "NK_While", "NK_Num", "NK_Str", "NK_Call", "NK_Op", }; typedef struct Node Node; struct Node { NodeKind kind; void * data; int childCount; Node *next, *prev, *parent, *child; }; Node *NodeGetChild(Node *n, unsigned int index) { if (index >= n->childCount) return NULL; Node *result = n->child; for (int i = 0; i < index; i++) result = result->next; return result; } void NodeAppend(Node *n1, Node *n2) { if (n1->childCount == 0) { n1->child = n2; } else { Node *lastChild = NodeGetChild(n1, n1->childCount-1); lastChild->next = n2; n2->prev = lastChild; n2->next = NULL; } n2->parent = n1; n1->childCount += 1; } void NodeInsert(Node *n1, Node *n2, unsigned int index) { if (index >= n1->childCount-1) { NodeAppend(n1, n2); return; } Node *insertAfter = NodeGetChild(n1, index); Node *insertBefore = NodeGetChild(n1, index+1); insertAfter->next = n2; insertBefore->prev = n2; n2->prev = insertAfter; n2->next = insertBefore; n1->childCount += 1; } Node *NodeRemove(Node *n1, Node *n2) { if (n1 == NULL) return n2; Node *prev = n2->prev; Node *next = n2->next; if (prev != NULL) prev->next = next; if (next != NULL) next->prev = prev; n2->prev = n2->next = n2->parent = NULL; if (n2 == n1->child) n1->child = next; n1->childCount -= 1; if (prev == NULL) return n1; else return prev; } Node *g_NodeDrawSelected; void NodeDraw(Node *n) { static int indent = 0; #define INDENT printf("\n"); for (int i = 0; i < indent; i++) printf(" "); #define PRINTF(...) do { if (n == g_NodeDrawSelected) vt100EnableNegative(); printf(__VA_ARGS__); vt100DisableNegative(); } while(0); switch (n->kind) { case NK_Namespace: { PRINTF("namespace"); printf(" %s {", n->data); indent++; for (int i = 0; i < n->childCount; i++) { INDENT NodeDraw(NodeGetChild(n, i)); } indent--; INDENT printf("}"); break; } case NK_Struct: { PRINTF("struct"); printf(" %s {", n->data); indent++; for (int i = 0; i < n->childCount; i++) { INDENT NodeDraw(NodeGetChild(n, i)); } indent--; INDENT printf("}"); break; } case NK_Func: { PRINTF("fn"); printf(" %s ", n->data); NodeDraw(NodeGetChild(n, 0)); printf(" "); NodeDraw(NodeGetChild(n, 1)); break; } case NK_VarList: case NK_ExprList: { PRINTF("("); for (int i = 0; i < n->childCount; i++) { if (i != 0) printf(", "); NodeDraw(NodeGetChild(n, i)); } PRINTF(")"); break; } case NK_Var: { PRINTF("[%s]", n->data); break; } case NK_VarDecl: { PRINTF("[%s : ", n->data); NodeDraw(NodeGetChild(n, 0)); printf("]"); break; } case NK_VarType: case NK_Type: { PRINTF("%s", n->data); for (int i = 0; i < n->childCount; i++) { printf("%s", i == 0 ? "<" : ", "); NodeDraw(NodeGetChild(n, i)); if (i == n->childCount-1) printf(">"); } break; } case NK_Body: { PRINTF("{"); indent++; for (int i = 0; i < n->childCount; i++) { INDENT NodeDraw(NodeGetChild(n, i)); } indent--; INDENT PRINTF("}"); break; } case NK_If: { PRINTF("if"); printf(" "); NodeDraw(NodeGetChild(n, 0)); INDENT NodeDraw(NodeGetChild(n, 1)); break; } case NK_While: { PRINTF("while"); printf(" "); NodeDraw(NodeGetChild(n, 0)); INDENT NodeDraw(NodeGetChild(n, 1)); break; } case NK_Num: { PRINTF("%s", n->data); break; } case NK_Str: { PRINTF("'%s'", n->data); break; } case NK_Call: { PRINTF("!%s ", n->data); NodeDraw(NodeGetChild(n, 0)); break; } case NK_Op: { if (n->childCount <= 1) { PRINTF("%s", n->data); printf(" "); } for (int i = 0; i < n->childCount; i++) { if (i != 0) { printf(" "); PRINTF("%s", n->data); printf(" "); } NodeDraw(NodeGetChild(n, i)); } break; } } } // Input #define KEY_CTRL_C 3 #define KEY_BACKSPACE1 8 #define KEY_BACKSPACE2 127 typedef enum Input { IN_None, IN_H, IN_J, IN_K, IN_L, IN_SPACE, IN_D, IN_A, IN_F, IN_V, IN_T, IN_I, IN_W, IN_N, IN_S, IN_C, IN_O, IN_Quit, IN_COUNT } Input; const char *IN_STRINGS[IN_COUNT] = { "IN_None", "IN_H", "IN_J", "IN_K", "IN_L", "IN_SPACE", "IN_D", "IN_A", "IN_F", "IN_V", "IN_T", "IN_I", "IN_W", "IN_N", "IN_S", "IN_C", "IN_O", "IN_Quit", }; Input InputGet() { int c; while (true) { c = getch(); switch (c) { case 'h': return IN_H; case 'j': return IN_J; case 'k': return IN_K; case 'l': return IN_L; case ' ': return IN_SPACE; case 'd': return IN_D; case 'f': return IN_F; case 'v': return IN_V; case 't': return IN_T; case 'i': return IN_I; case 'w': return IN_W; case 'n': return IN_N; case 's': return IN_S; case 'c': return IN_C; case 'o': return IN_O; case 'q': return IN_Quit; } } } typedef enum InputAction { IA_None, IA_MoveLeft, IA_MoveUp, IA_MoveDown, IA_MoveRight, IA_StartEditing, IA_Delete, IA_AddNamespace, IA_AddStruct, IA_AddFunc, IA_AddVar, IA_AddVarDecl, IA_AddType, IA_AddIf, IA_AddWhile, IA_AddNum, IA_AddStr, IA_AddCall, IA_AddOp, IA_COUNT } InputAction; const char *IA_STRINGS[IA_COUNT] = { "IA_None", "IA_MoveLeft", "IA_MoveUp", "IA_MoveDown", "IA_MoveRight", "IA_StartEditing", "IA_Delete", "IA_AddNamespace", "IA_AddStruct", "IA_AddFunc", "IA_AddVar", "IA_AddVarDecl", "IA_AddType", "IA_AddIf", "IA_AddWhile", "IA_AddNum", "IA_AddStr", "IA_AddCall", "IA_AddOp", }; typedef enum InputMode { IM_Normal, IM_Editing, } InputMode; void DrawInfo(InputAction actions[NK_COUNT][IN_COUNT], NodeKind nk, InputMode mode) { int v, h; vt100GetScreenSize(&v, &h); int line = 2; vt100CursorPos(line++, h-10); printf("%s:%s", NK_STRINGS[nk], (mode == IM_Normal ? "" : " (editing)")); for (int i = IN_L+1; i < IN_COUNT; i++) { InputAction action = actions[nk][i]; if (action != IA_None) { vt100CursorPos(line++, h-10); printf("%s %s", IN_STRINGS[i], IA_STRINGS[action]); } } } Node *GetNode(InputAction actions[NK_COUNT][IN_COUNT]) { Node *result = NEW(Node); result->data = NEWSTR; result->kind = NK_Namespace; Node * n = result; Input in; InputAction action; InputMode mode = IM_Normal; while (true) { vt100ClearScreen(); vt100CursorHome(); g_NodeDrawSelected = n; NodeDraw(result); g_NodeDrawSelected = NULL; DrawInfo(actions, n->kind, mode); if (mode == IM_Editing) { int c = getch(); char *s = (char*)n->data; int slen = strlen(s); if (c == KEY_BACKSPACE1 || c == KEY_BACKSPACE2) { s[slen-1] = '\0'; } else if (c == '\n' || c == '\r') { mode = IM_Normal; } else if (slen < STR_SIZE) { s[slen++] = (char)c; } } else if (mode == IM_Normal) { in = InputGet(); if (in == IN_Quit) break; action = actions[n->kind][in]; #define N(NAME, PARENT, KIND) Node *NAME = NEW(Node); NAME->kind = KIND; NodeAppend(PARENT, NAME); #define S(NAME, PARENT, KIND) Node *NAME = NEW(Node); NAME->kind = KIND; NAME->data = NEWSTR; NodeAppend(PARENT, NAME); switch (action) { case IA_MoveLeft: { if (n->prev != NULL) n = n->prev; break; } case IA_MoveDown: { if (n->child != NULL) n = n->child; break; } case IA_MoveUp: { if (n->parent != NULL) n = n->parent; break; } case IA_MoveRight: { if (n->next != NULL) n = n->next; break; } case IA_StartEditing: { mode = IM_Editing; break; } case IA_Delete: { n = NodeRemove(n->parent, n); break; } case IA_AddNamespace: { S(n1, n, NK_Namespace) n = n1; mode = IM_Editing; break; } case IA_AddStruct: { S(n1, n, NK_Struct) n = n1; mode = IM_Editing; break; } case IA_AddFunc: { S(n1, n, NK_Func) N(n2, n1, NK_VarList) N(n3, n1, NK_Body) n = n1; mode = IM_Editing; break; } case IA_AddVar: { S(n1, n, NK_Var) n = n1; mode = IM_Editing; break; } case IA_AddVarDecl: { S(n1, n, NK_VarDecl) S(n2, n1, NK_VarType) n = n1; mode = IM_Editing; break; } case IA_AddType: { S(n1, n, NK_Type) n = n1; mode = IM_Editing; break; } case IA_AddIf: { N(n1, n, NK_If) N(n2, n1, NK_ExprList) N(n3, n1, NK_Body) n = n2; break; } case IA_AddWhile: { N(n1, n, NK_While) N(n2, n1, NK_ExprList) N(n3, n1, NK_Body) n = n2; break; } case IA_AddNum: { S(n1, n, NK_Num) n = n1; mode = IM_Editing; break; } case IA_AddStr: { S(n1, n, NK_Str) n = n1; mode = IM_Editing; break; } case IA_AddCall: { S(n1, n, NK_Call) N(n2, n1, NK_ExprList) n = n1; mode = IM_Editing; break; } case IA_AddOp: { S(n1, n, NK_Op) n = n1; mode = IM_Editing; break; } } #undef N #undef N } } return result; } void SetupInputActions(InputAction actions[NK_COUNT][IN_COUNT]) { for (int i = 0; i < NK_COUNT; i++) { actions[i][IN_H] = IA_MoveLeft; actions[i][IN_J] = IA_MoveUp; actions[i][IN_K] = IA_MoveDown; actions[i][IN_L] = IA_MoveRight; } actions[NK_Namespace][IN_D] = IA_Delete; actions[NK_Namespace][IN_SPACE] = IA_StartEditing; actions[NK_Namespace][IN_N] = IA_AddNamespace; actions[NK_Namespace][IN_S] = IA_AddStruct; actions[NK_Namespace][IN_F] = IA_AddFunc; actions[NK_Struct][IN_D] = IA_Delete; actions[NK_Struct][IN_SPACE] = IA_StartEditing; actions[NK_Struct][IN_V] = IA_AddVarDecl; actions[NK_Struct][IN_F] = IA_AddFunc; actions[NK_Func][IN_D] = IA_Delete; actions[NK_Func][IN_SPACE] = IA_StartEditing; actions[NK_VarList][IN_V] = IA_AddVarDecl; actions[NK_ExprList][IN_V] = IA_AddVar; actions[NK_ExprList][IN_I] = IA_AddIf; actions[NK_ExprList][IN_W] = IA_AddWhile; actions[NK_ExprList][IN_N] = IA_AddNum; actions[NK_ExprList][IN_S] = IA_AddStr; actions[NK_ExprList][IN_C] = IA_AddCall; actions[NK_ExprList][IN_O] = IA_AddOp; actions[NK_Var][IN_D] = IA_Delete; actions[NK_Var][IN_SPACE] = IA_StartEditing; actions[NK_VarDecl][IN_D] = IA_Delete; actions[NK_VarDecl][IN_SPACE] = IA_StartEditing; actions[NK_VarType][IN_SPACE] = IA_StartEditing; actions[NK_VarType][IN_T] = IA_AddType; actions[NK_Type][IN_D] = IA_Delete; actions[NK_Type][IN_SPACE] = IA_StartEditing; actions[NK_Type][IN_T] = IA_AddType; actions[NK_Body][IN_F] = IA_AddFunc; actions[NK_Body][IN_V] = IA_AddVarDecl; actions[NK_Body][IN_I] = IA_AddIf; actions[NK_Body][IN_W] = IA_AddWhile; actions[NK_Body][IN_N] = IA_AddNum; actions[NK_Body][IN_S] = IA_AddStr; actions[NK_Body][IN_C] = IA_AddCall; actions[NK_Body][IN_O] = IA_AddOp; actions[NK_If][IN_D] = IA_Delete; actions[NK_While][IN_D] = IA_Delete; actions[NK_Num][IN_D] = IA_Delete; actions[NK_Num][IN_SPACE] = IA_StartEditing; actions[NK_Str][IN_D] = IA_Delete; actions[NK_Str][IN_SPACE] = IA_StartEditing; actions[NK_Call][IN_D] = IA_Delete; actions[NK_Call][IN_SPACE] = IA_StartEditing; actions[NK_Op][IN_D] = IA_Delete; actions[NK_Op][IN_SPACE] = IA_StartEditing; actions[NK_Op][IN_V] = IA_AddVar; actions[NK_Op][IN_I] = IA_AddIf; actions[NK_Op][IN_W] = IA_AddWhile; actions[NK_Op][IN_N] = IA_AddNum; actions[NK_Op][IN_S] = IA_AddStr; actions[NK_Op][IN_C] = IA_AddCall; actions[NK_Op][IN_O] = IA_AddOp; } int main() { // Setup static InputAction actions[NK_COUNT][IN_COUNT]; SetupInputActions(actions); // Main vt100EnableAlternateBuffer(); vt100HideCursor(); Node *n = GetNode(actions); vt100DisableAlternateBuffer(); vt100ShowCursor(); NodeDraw(n); printf("\n"); return 0; }