X-Git-Url: https://gitweb.ps.run/cloth_sim/blobdiff_plain/c061ca66adc53232724ce9991fbe8d10c041af36..b9cfb0c7bf25e9ebc0c21e0b32665113ea46f7b5:/Scripts/main.js?ds=sidebyside diff --git a/Scripts/main.js b/Scripts/main.js index 2388293..e69de29 100644 --- a/Scripts/main.js +++ b/Scripts/main.js @@ -1,184 +0,0 @@ -function init() { - class Point { - constructor(x, y) { - this.x = x; - this.y = y; - } - - add(that) { - return new Point( - this.x + that.x, - this.y + that.y - ); - } - - sub(that) { - return new Point( - this.x - that.x, - this.y - that.y - ); - } - - dist(that) { - let a = this.x - that.x; - let b = this.y - that.y; - return Math.sqrt(a * a + b * b) - } - } - - class Face { - indices = []; - - constructor(a, b, c, d) { - this.indices.push(a); - this.indices.push(b); - this.indices.push(c); - this.indices.push(d); - } - } - - class Cloth { - VertexWeight = 1; - - geometry = new THREE.Geometry(); - - faces = []; - - vertexWeights = []; - - springs = []; - - getSprings(faceIndex) { - - } - - static CreateBasic(width, height, numPointsWidth, numPointsHeight) { - let vertices = []; - let faces = []; - - let stepWidth = width / (numPointsWidth - 1); - let stepHeight = height / (numPointsHeight - 1); - - for (let y = 0; y < numPointsHeight; y++) { - for (let x = 0; x < numPointsWidth; x++) { - vertices.push( - new THREE.Vector3(x * stepWidth, height - y * stepHeight, 0) - ); - } - } - - function getVertexIndex(x, y) { - return y * numPointsWidth + x; - } - - for (let y = 0; y < numPointsHeight - 1; y++) { - for (let x = 0; x < numPointsWidth - 1; x++) { - faces.push( - new Face( - getVertexIndex(x, y), - getVertexIndex(x, y + 1), - getVertexIndex(x + 1, y), - getVertexIndex(x + 1, y + 1), - ) - ); - } - } - - return this.CreateExplicit(vertices, faces); - } - - static CreateExplicit(vertices, faces) { - let result = new Cloth(); - - for (let i in vertices) { - result.geometry.vertices.push(vertices[i]); - result.vertexWeights.push(0); - } - for (let i in faces) { - let face = faces[i]; - - result.geometry.faces.push(new THREE.Face3( - face.a, face.b, face.c - )); - result.geometry.faces.push(new THREE.Face3( - face.c, face.b, face.d - )); - - let xLength = - result.geometry.vertices[face.b] - .sub(result.geometry.vertices[face.a]) - .length(); - let yLength = - result.geometry.vertices[face.c] - .sub(result.geometry.vertices[face.a]) - .length(); - let weight = xLength * yLength / 2; - - xLength = - result.geometry.vertices[face.b] - .sub(result.geometry.vertices[face.d]) - .length(); - yLength = - result.geometry.vertices[face.c] - .sub(result.geometry.vertices[face.d]) - .length(); - - weight += xLength * yLength / 2; - - result.vertexWeights[face.a] += weight / 4; - result.vertexWeights[face.b] += weight / 4; - result.vertexWeights[face.c] += weight / 4; - result.vertexWeights[face.d] += weight / 4; - } - - result.geometry.computeBoundingSphere(); - - return result; - } - } - - let mousePos = new Point(); - - const canvasSpace = 200; - - const scene = new THREE.Scene(); - const camera = new THREE.PerspectiveCamera(75, window.innerWidth / (window.innerHeight - canvasSpace), 0.1, 1000); - - const renderer = new THREE.WebGLRenderer(); - renderer.setSize(window.innerWidth, window.innerHeight - canvasSpace); - document.getElementById("threejscontainer").appendChild(renderer.domElement); - - const directionalLight = new THREE.DirectionalLight(0xffffff, 1); - scene.add(directionalLight); - - let cloth = Cloth.CreateBasic(10, 10, 4, 4); - const material = new THREE.MeshBasicMaterial({ color: 0x00ff00 }); - const mesh = new THREE.Mesh(cloth.geometry, material); - scene.add(mesh); - - camera.position.y = 5; - camera.position.z = 10; - - function animate(dt) { - requestAnimationFrame(animate); - renderer.render(scene, camera); - } - - let canvas = document.getElementsByTagName("canvas")[0]; - let resize = function () { - w = window.innerWidth; - h = window.innerHeight - 200; - canvas.width = w; - canvas.height = h; - } - window.onresize = resize; - resize(); - if (canvas.getContext) { - ctx = canvas.getContext('2d'); - animate(performance.now()); - } - canvas.onmousemove = (evt) => { - mousePos.x = evt.clientX; - mousePos.y = evt.clientY; - }; -} \ No newline at end of file