X-Git-Url: https://gitweb.ps.run/cloth_sim/blobdiff_plain/999a549825d3de0b53e2922462ed1e120e176ec2..8199b09231f15b0f84480656a0e92827d795fcdc:/Scripts/main.js diff --git a/Scripts/main.js b/Scripts/main.js index 3353f4d..6fa9f22 100644 --- a/Scripts/main.js +++ b/Scripts/main.js @@ -75,7 +75,7 @@ function init() { const canvasSpace = 200; /** Constant Frame Time */ - const frameTime = 1000.0 / 60.0; + const frameTime = 1000.0 / 200.0; /** Setup scene */ let [scene, camera, renderer] = setup_scene(canvasSpace); @@ -83,13 +83,17 @@ function init() { //const loader = new THREE.TextureLoader(); //Red color: 0xC70039 - const cloth = new Cloth(1, 0.5, 20, 10); + const cloth = new Cloth(1, 0.5, 20, 20); const clothGeometry = cloth.generateGeometry(); //const clothMaterial = new THREE.MeshStandardMaterial({ map: loader.load('Textures/DeutschlandFlagge.jpg'), color: 0xffffff, side: THREE.DoubleSide, flatShading: false}); const clothMaterial = new THREE.MeshStandardMaterial({ color: 0xC70039, side: THREE.DoubleSide, flatShading: false }); const clothMesh = new THREE.Mesh(clothGeometry, clothMaterial); scene.add(clothMesh); + document.getElementById("windToggle").onchange = (e) => { + options.wind = e.target.checked; + }; + let raycaster = new THREE.Raycaster(); let intersects; let rightMousePressed;