blow(camPos, intersects) {\r
let face = intersects[0].face;\r
/** vector from cam to intersection (wind) */\r
- let dir = intersects[0].point.clone().sub(camPos).multiplyScalar(100);\r
+ let dir = intersects[0].point.clone().sub(camPos).multiplyScalar(50);\r
/** apply to all vertices of affected face */\r
this.masses[face.a].addForce(dir);\r
this.masses[face.b].addForce(dir);\r