/** Setup scene */\r
let [scene, camera, renderer] = setup_scene(canvasSpace);\r
\r
/** setup cloth and generate debug mesh */\r
let cloth = new Cloth();\r
/** Setup scene */\r
let [scene, camera, renderer] = setup_scene(canvasSpace);\r
\r
/** setup cloth and generate debug mesh */\r
let cloth = new Cloth();\r