import { Face, Spring, Cloth } from './cloth.js';\r
\r
\r
+/**\r
+ * rendering\r
+ * Einheiten konsistent\r
+ * Wind\r
+ * evtl. an Stoff ziehen\r
+ */\r
+\r
+\r
class Point {\r
constructor(x, y) {\r
this.x = x;\r
\r
/**\r
* function called every frame\r
- * @param {number} dt - time passed since last frame\r
+ * @param {number} dt - time passed since last frame in ms\r
*/\r
function animate(dt) {\r
- cloth.simulate(dt);\r
+ cloth.simulate(dt/1000);\r
\r
setTimeout(() => {\r
animate(frameTime);\r